Chaos Group V-Ray 5.00.05 for 3ds Max | 2.4 Gb
The Chaos Group development team is pleased to announce the availability of V-Ray 5.00.05 for Autodesk 3ds Max. V-Ray 5 brings a modern and efficient material library workflow, faster look-development with material presets and flexible post-processing features that save you time and let you go beyond just rendering.
Modified features
New VFB
Max Script access for OCIO settings with vfbcontrol;
V-Ray scene converter
Converting CoronaBumpConverter to VRayColor2Bump;
Bug fixes
- An error is printed when rendering with disabled memory frame buffer option;
- Auto white balance renders differently when transferred to camera;
- Missing plugin error when loading scene saved with hotfix 1;
- More noise occurs with Blue noise sampling enabled for grid volumes;
- Crash with a specific scene upon opening in 3ds Max 2021, 2020, 2019;
- Matte objects' primary Visibility is not working correctly;
- The VRayEnvironmentFog parameters (which are last on the list) are applied to all fogs;
- Ambient + inner occlusion mode results are darker than they should be;
- An error is printed when rendering with disabled memory frame buffer option;
- Avoid IPR restart on zoom, resize and side panels collapse;
- Crash when opening old scene with empty New VFB OCIO settings;
- Window position can not be saved on a non-primary monitor;
- Window position is offset on rendering after every scene reset when the persistent settings are saved with collapsed history menu
Chaos Group released V-Ray 5 for 3ds Max, connecting its award-winning renderer to more parts of the visualization process. Artists and designers can now composite renders, enhance materials and interactively relight images without leaving the program, extending V-Ray's capabilities into new realms.
Two of V-Ray 5's most exciting additions - Layer Compositing and Light Mix - can be found in the new V-Ray Frame Buffer (VFB), which was also redesigned for efficiency and a cleaner look.
With Light Mix, artists can interactively explore different lighting scenarios without having to re-render an image. Users can now adjust the color and intensity of any light source right away, ensuring faster iterations when designing looks and moods.
The Layer Compositor offers a faster path to final images, helping users post-process shots in the new VFB without outside applications. Using this non-destructive workflow, artists can adjust different render elements and perform color corrections with ease.
V-Ray 5 adds seven features and improvements tailored to materials, including a new management system and over 500 readymade materials designed to cover most objects and spaces. New built-in presets can help dial-in everyday options like metal, glass and plastic, as well as common hair colors, helping artists achieve photorealism much faster.
With V-Ray 5's new randomization tools, artists can add slight variations to their materials, increasing believability across a scene. VRayMultiSubTex colors can now be shifted by hue, saturation and gamma, while a new VRayUVWRandomizer map will adjust the offset, rotation and scale of both textures and procedural materials. For repeating texture maps, artists now have Stochastic Texture Tiling, which automatically removes tiling artifacts.
Vray 5 Interior Rendering Tutorial (Photorealistic Render)
Chaos Group is a worldwide leader in computer graphics technology, helping artists and designers create photoreal imagery and animation for design, television, and feature films. Chaos Group specializes in physically-based rendering and simulation software used daily by top design studios, architectural firms, advertising agencies, and visual effects companies around the globe. the company's research and development in cloud rendering, material scanning, and virtual reality is shaping the future of creative storytelling and digital design. Founded in 1997, Chaos Group is privately owned with offices in Sofia, Los Angeles, Baltimore, Seoul, and Tokyo.
Product: Chaos Group V-Ray
Version: 5.00.05
Supported Architectures: x64
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