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    Solid Angle Maya to Arnold 3.2.1.1 for Maya 2017-2019 (Win/Mac/Lnx)

    Solid Angle Maya to Arnold 3.2.1.1 for Maya 2017-2019 (Win/Mac/Lnx) | 1.9 GB (Total) Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within the standard Maya interface. Features - Seamless integration with Maya shapes, cameras, lights and shaders. - Image Based Lighting...
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    Solid Angle 3ds Max To Arnold v3.1.30 For 3ds Max-AMPED

    Solid Angle 3ds Max To Arnold v3.1.30 For 3ds Max-AMPED File Size: 871 MiB Launched at SIGGRAPH 2016 and now with Arnold 5.0, Arnold for 3ds Max (or MAXtoA) is bundled standard with 3ds Max 2018, providing a bridge to the Arnold renderer from within the standard 3ds Max interface. Features -...
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    Solid Angle Katana to Arnold 2.3.1.0

    File size: 592 MB (total) Arnold for Katana (or KtoA) provides a bridge to the Arnold renderer from within the standard Katana interface. Features: Natural integration with Katana nodes, scenegraph, and scripting. Multi-threaded scene translation, made possible by Geolib3 in Katana 2. Bundled...
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    Solid Angle Houdini to Arnold 4.1.0 for Houdini

    File size: 684 MB (total) Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and...
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    Solid Angle Cinema4D To Arnold 2.5.2 for Cinema4D

    File size: 433 MB (total) Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM...
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    Solid Angle Maya To Arnold 3.2.1 for Maya

    File size: 925 MB (total) Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya's standard interface. MtoA is now shipping with the Arnold 5.0 core. Features: Seamless integration with Maya shapes, cameras, lights and shaders. Image Based Lighting support...
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    Solid Angle Maya to Arnold 3.2.1 for Maya 2017-2019 (Win/Mac/Lnx)

    Solid Angle Maya to Arnold 3.2.1 for Maya 2017-2019 (Win/Mac/Lnx) | 1.9 GB (Total) Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within the standard Maya interface. Features - Seamless integration with Maya shapes, cameras, lights and shaders. - Image Based Lighting...
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    Solid Angle 3ds Max To Arnold 3.1.26 for 3ds Max

    File size: 993 MB (total) Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM...
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